24CarrotCraft Spawn
Currently there are no player builds allowed within a 200 block radius of Spawn (0,0). This is simply because we do not know the direction our spawn is going to take and we want to have it open and clean for future, planned community builds. The main spawn build houses our 24CarrotCraft Mall, with 32 free shops available to players — eliminating the need for stand alone stores in the spawn area, and the Founder's Hall displaying the founding members armor from the server pre-launch build.
Map Information
Our map as of launch, February 20th 2016, is 3000m2 (with a nether map that is 2000m2). The map contains all biomes available in 1.8.
Creating Your Portal
Please use this portal calculator to determine exactly where your portals should be. Doing so will alleviate any mis-linkings to others. Some have said it is easier to put your portal in the nether first then going through to create your overworld portal.
Nether Tunnels
You may only connect to the side of the tunnels. Tunnels must be ENCLOSED. No connections are to be made directly to the fast travel paths
There is access to the nether floor via the basement of the hub and at the end of the current tunnels.
We have designed the nether hub and its tunnels to be easily accessible and eye pleasing. Each direction is color coded for easy directions: North=Yellow, East=Blue, South=Green, West=Red. There is an extensive amount of hand mined quartz and therefore we have enclosed the tunnels in a cobble stone tunnel to protect them. There are 5x5 sections in the walls, in-between each quartz pillar, where you can link your tunnel to the hub*. No chests or additional blocks are allowed inside the 24CC tunnels (you may place a sign to designate your tunnel, see example below). Fast travel lanes (packed ice) are accessible via the hub basement and at varying access points (approximately every 50 blocks) down each tunnel marked by white glass.
*Tunnel connections must remain flush behind the clay block wall of the 24CC tunnel. You must connect your tunnel to the most straight-forward, closest Hub Tunnel that will not blocks other tunnel access, see image examples below. Failure to do so will result in a warning and multiple warnings will result in a ban. Almost all the tunnels are suspended in the air and are very dangerous, please use caution.
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| Player tunnel to remain behind clay wall. | Connect to closest tunnel, not preferred tunnel. |

